Continuing my look at some comics that have hit the stands lately that I think are worth talking about…
Avengers Academy #1: Marvel relaunched their Avengers franchise with a new first issue… heh, just kidding. That’s FOUR new first issues. Actually, six if you want to include miniseries. But I digress. I decided to sample each of the new ongoings to see which, if any, I would want to continue reading. Not surprisingly, the one I enjoyed the most was the one written by my favorite writer in the group: Avengers Academy by Christos Gage. With the Initiative camp shut down, a group of Avengers is given the job of training superpowered teens that were recruited under Norman Osborne’s regime. In the first issue we’re introduced to our core group of six young would-be heroes and the team of Avengers responsible for their training. There’s a lot to like about this issue — the inclusion of Speedball among the trainers not the least of those things. I absolutely despised it when he became “Penance” after Civil War, and bringing him back into the fold this way is keeping true to who the character really is without just ignoring that part of his continuity. The six new characters are well-shaped, well-developed, and each with their own distinct personality. Gage also finishes off the book with a pretty stunning revelation about our young cast. It’s a nice surprise, one that reminds me of the classic reveal at the end of Thunderbolts #1. (It’s not the same reveal, that wasn’t a spoiler, it just gave me the same sort of jolt.) This title has a wealth of potential, and I can’t wait to see what Gage does with it.
Rating: 4.5/5
Batman Beyond #1: Ever since the Batman Beyond TV show went off the air, fans of the character have been waiting to see him get some love in the DC Universe. A couple of years ago, we did get a glimpse of one of DC’s 52 Earths where he seemed to exist. Finally, after a tease in Superman/Batman Annual #4, Terry McGinnis is back in his own miniseries. If you didn’t watch the show back in the day, the premise is simple. We’re in the Gotham City of the future, a “Neo-Gotham,” where Bruce Wayne has gotten too old to continue the fight as Batman. Terry is the heir to the throne, a young man Bruce is training as he once trained his Robins, only this young man has taken on the mantle of the bat. In this first issue, someone has murdered one of Bruce’s old enemies, and as Terry races to save another, it turns out the perpetrator may be someone no one would ever have suspected. The last-page cliffhanger here is fantastic. Adam Beechen has plucked Batman’s most potentially dangerous adversary (even more than the Joker) and put him front and center here. It’s also nice to see a nod to the TV show, with Micron of the new Justice League again trying to get Terry to join up. I hope to see more of those characters as the series continues. Ryan Benjamin‘s style is interesting. It’s not a dark, gritty sci-fi comic, but it doesn’t have the animated feel that the original series did either. It exists somewhere in an in-between place that helps to ease the story into the DC Universe. Great first issue. I can’t wait for the rest of this arc.
Rating: 4.5/5
Fantastic Four #580: Also part of Marvel’s Heroic Age soft reboot, Jonathan Hickman‘s Fantastic Four has become probably their best ongoing title again (as it should be). Reed Richards has assembled a group of child geniuses to be his new apprentices, a group that includes his daughter Valeria, but doesn’t include his son Franklin. (Frank is potentially the most powerful mutant in existence, but doesn’t share Dad’s genius. Johnny Storm instead takes Franklin and his pal Leech to a toy store, where they encounter a pair of old adversaries — the mischievous Impossible Man and the murderous Arcade. Franklin and Johnny’s story makes up most of this issue, and it’s a good one, but what really knocks this issue out of the park is the conclusion, where Reed’s young geniuses decide on a class project, something they can do to help the world. What they decide on is something totally unexpected, something that can actually have a permanent effect on one of the members on the team. There’s something wonderful and brilliant about it. This has always been the book that housed my favorite Marvel characters. I’m really glad that, with Hickman writing it, it’s also a book that finally lives up to the name “The World’s Greatest Comics Magazine.”
Rating: 5/5
Sea Bear and Grizzly Shark #1: Sometimes it’s worth it to just do something silly. Artists Ryan Ottley and Jason Howard, best known for their collaborations with writer Robert Kirkman on Invincible and The Astounding Wolf-Man (respectively), were at a convention last year, throwing around some crazy ideas. One of those ideas, the idea of a bear and a shark getting “mixed up,” somehow stuck and turned into this one-shot. In Howard’s Sea Bear story, we watch as a young man undergoes terrible personal sacrifice to destroy the ferocious sea beast that killed his family. Grizzly Shark, on the other hand, follow a group of hunters that delve deep into the forest to try to hunt down the ferocious killer. Both stories are bizarre, crazy, and bloody as hell. They’re also a lot of fun. The stories themselves are somewhat ridiculous, and the one-page origin tale written by Kirkman to explain just how “they got mixed up” is even sillier. But it’s an awful lot of fun. The giant-sized book gives you two complete, full-length comic book stories for your money, and you’d be hard-pressed to find two crazier, more enjoyable stories on the shelves of recent comic books.
Rating: 4/5
Wall-E #7: This issue wraps up the “Out There” story arc, in which an astronaut named Andy (a nice little nod to Toy Story, I imagine) has returned to Earth to find it empty of human life, including his wife and children. With Wall-E’s help, Andy has been trying to repair his spacecraft, and he just may be on the verge of doing it. This was kind of a low-key ending to this arc… kind of quiet, even a little anticlimactic, but it actually sort of fits in with Wall-E and the desolate world he inhabited before the events of the movie. It’s a bittersweet story, and a highly appropriate one for this title. Bryce Carlson and Morgan Luthi have done a good job with this arc. Carlson’s story is sad, but hopeful, while Luthi’s artwork is a little grimy and dirty, which is absolutely perfect for a story set on the BNL-ruined world that we met in the motion picture. Whether or not the next arc (or any future arcs) will be set after the movie, I don’t know, but I hope they get to that part of the timeline sooner or later. I think there’s a lot of potential there for different kinds of stories than we’ve gotten in this comic so far.
Rating: 4/5
Wonder Woman #600: The 600th issue of Wonder Woman’s title (if you add up the three volumes) arrives with a bang. Outgoing writer Gail Simone and legendary Wonder Woman artist George Perez start off with a tale about an invasion force that only has the power to control men. Diana’s solution? Round up a team of DC’s greatest female fighters to take them out. This story really does the job of showing the position that Diana holds in the DC Universe — who she is and what she means to the other female heroes. There’s also a much more personal half to the story, where we catch up on a forgotten member of Wonder Woman’s supporting cast, someone who first showed up in George Perez’s legendary run on the title. In the second story, Amanda Conner writes and draws a team-up between Diana and Power Girl (with a little Batgirl thrown in). It’s a nice “girl’s night” story that’s very cute, but actually seems to fit in more as a chapter of the Power Girl title Conner recently left than a Wonder Woman story. Louise Simonson and Eduardo Pansica give us a Wonder Woman/Superman team-up, which isn’t bad, but is fairly generic.
The last two parts of the issue get more into the real meat. Geoff Johns and Scott Kolins (doing some work that’s very different than his usual style, but in a good way) provide a story that delves a bit into who Wonder Woman is and how people don’t realize her importance. This serves as a sort of prologue to the last part of the story, the beginning of writer J. Michael Straczynski and artist Don Kramer‘s Odyssey storyline, in which Wonder Woman finds herself in an alternate reality where Paradise Island is in ruins and she never became the warrior we know her to be. This is also the story that introduces Wonder Woman’s much-publicized new Costume. I actually rather like the new look (although, like many others have said, I don’t care for the leather jacket), but I also recognize that it’s most likely a temporary change. Even if it doesn’t go back when Wonder Woman inevitably succeeds in restoring the original timeline, she’ll go back to the classic costume sooner or later. It’s an interesting starting point for a story, and I sincerely hope it does the job it promises to do — show people why Wonder Woman is so important, not just to the DC Universe, but to the culture of comic books in general. She’s been severely undervalued as a character for years. I don’t know if Straczynski is the man to change that, but I’m willing to give him a chance.
In addition to the stories, the book has an introduction by TV’s Wonder Woman, Lynda Carter, a cover by Perez, and an avalanche of pin-up pages by the likes of Adam Hughes, Nicola Scott, Ivan Reis, Greg Horn, Francis Manpul and many more. Some of these are just okay, but many of them are great. It’s a solid issue, and a fitting anniversary for comics’ first female.
Rating: 4/5











Justice League of America #40: In part two of “Reunion,” we watch as the remnants of the Detroit-era Justice League do battle with their less-fortunate teammates, and Gypsy and Vixen find no love lost with the dead Steel and Vibe. Zatanna continues her battle with her dead father, Red Tornado is out and Plastic Man can barely hold it together. James Robinson has a nice feel for these different characters, and even though most of them aren’t going to carry over to his regular JLA team, he makes them feel like significant, important characters, and that this is a story worth telling. The highlight of this issue, however, is the battle between Dr. Light and her late villain counterpart. Between this book and Superman, Robinson is doing really interesting stuff with Dr. Light, stuff I haven’t seen before. This is some of the best screen time the character has ever gotten, and I’m really glad she’s made the cut on the regular team. Mark Bagley has always been a fan favorite artist, but I must admit, all of his characters seem to look really young. Not a problem during his days on New Warriors or Ultimate Spider-Man, but it’s been noticable in stuff like Trinity. Fortunately, most of the new team is going to be relatively young, so it shouldn’t be a problem. Really good issue.
Blackest Night: JSA #1: The last Blackest Night spin-off miniseries starts here with the creative team of Blackest Night: Superman picking up the story they began there. The Justice Society is caught off-guard when several of its Golden Age members — the original Sandman, Dr. Mid-Nite and Mr. Terrific among others — rise from the dead and attack. Superman and Superboy, meanwhile, have brought the defeated Black Lantern Superman (of Earth-2) and Psycho-Pirate to the current Mr. Terrific to study and — hopefully — find a weakness. This issue takes place on the heels of Blackest Night #5, and it’s a nice way to shine a spotlight on these heroes in the midst of those events. While most of the zombie comparisons to these titles have been derisive, this is one of the few stories I’ve yet seen where the comparison is apt. Watching the still-living JSA members holed up in their headquarters, trying to stave off the swarm of Black Lanterns, has a definite Night of the Living Dead vibe to it, and I mean that as a compliment. James Robinson nails the mood of this piece, giving us a fantastic stand-off between the living and the dead. The plot threads carried over from Blackest Night: Superman are also solid. I don’t know if DC has really considered how these miniseries will be packaged in the inevitable trade paperback releases, but the two miniseries by Robinson and Eddy Barrows really should be collected together.

Blackest Night #6: The only book that came out on December 30 is likely the book that would have been the best in any given week. Last issue, Nekron revealed that he’s been allowing people to “return” from the dead for years, setting them up as foot soldiers for this invasion. Now he’s turned the likes of Superman, Green Arrow, Superboy, Wonder Woman, and more into Black Lanterns, and the grand prize will be taking Hal Jordan and Barry Allen. As the two of them race for their lives — literally — Ganthet decides a little more firepower is needed for this battle to turn, and he begins a really interesting recruiting drive. The fanboy in me turned as giddy as a child on Christmas when I realized where this was going, and the final two-page spread had me as excited as I’ve been for a comic in a very long time. Beyond just the action figure potential of these pages, we’re seeing something that’s a hell of a lot of fun playing out against an intense backdrop. We’re seeing the restructuring of the Green Lantern Corps and DC’s cosmic side as a whole, we’re seeing characters like Ray Palmer and Mera (freaking Mera) raised to A-list status, and we’re getting it all under the prism of just beautiful art by Ivan Reis. Have I said I love this book? Because I’ll say it again. I. Love. This. Book.
Blackest Night: Wonder Woman #2: Set between the pages of Blackest Night #6, this issue features Wonder Woman as a Black Lantern. As we’ve come to suspect, we see that the real person and the Black Lantern are separate entities, with one controlling the other. As Black Lantern Wonder Woman battles Wonder Girl and Mera, the “real” Wonder Woman, riding shotgun, struggles for freedom. The book also expands greatly upon the last few pages of Blackest Night #6, showing what happens to Wonder Woman there from a different perspective. In and of itself, the issue is fine. Greg Rucka is a good writer and knows Wonder Woman well. The art, by Nicola Scott and Eduardo Pansica, is very nice. Scott is one of DC’s greatest artistic assets right now, and they’d be insane not to try to get more high-profile work out of her. The issue here is that, unlike the other Blackest Night miniseries, this one doesn’t seem to be telling a solid story of its own. Instead, it seems to exist only to slip between the pages of the main event. That’s not quite enough for me. It’s not bad when it happens in a spin-off issue of an ongoing, especially one as tightly tied to the main book as Green Lantern is, but it seems a bit superfluous to create a miniseries expressly for that purpose. It will also make it a less satisfying read in collected edition later.
Suicide Squad #67: There will be no issue of Blackest Night in January, which is very very sad, but that doesn’t mean the tie-ins will stop. In fact, DC is doing something pretty cool this month to come up with unique tie-ins. They’ve taken eight old series, books that have been canceled for years (or, in some cases, decades) and they’ve brought them back for one more issue. If the characters can come back from the dead, why not the titles, right? First up is Suicide Squad #67, written by Gail Simone and original series writer John Ostrander, with art by Jim Calafiore. As Simone is using former Squad member Deadshot to great effect in her Secret Six series, it only makes sense that this one-shot would tie in to that one. The Six and the Squad find themselves at odds when the Six are hired to break out a convicted drug dealer from the prison where the Squad is based. As the two teams face each other, the dead of the past begin to rise. This isn’t a bad issue, and it’s great as part of a crossover between the two teams, but the Blackest Night connection is actually pretty tenuous. It begins with one character rising from the dead, it ends with several more rising, but otherwise there’s no real connection. The story continues in next week’s Secret Six #17, so there’s more to come, but I can’t help but wish there was more here.
Weird Western Tales #71: The next book brought back this month (and the last in this review-a-thon) is one of DC’s old-school western titles. The light-based hero called The Ray has managed to snare one of the Black Lantern rings, and he brings it to a facility in the west, near the mass graves of a slew of cowboys, soldiers, and Indians slain during the wild and wooly days of the DC Universe. The likes of Scalphunter, Super-Chief, Bat Lash, and the king of DC’s western tales himself, Jonah Hex, all rise to reclaim the ring. Honestly, I didn’t really have high expectations for this book — it seemed a bit more of a stunt than some of the other “dead” titles brought back here — but I was pleasantly surprised. DC’s executive editor, Dan Didio, has put together a story that is suitably creepy — in fact, this too has the hopeless horror movie feel of a great zombie flick — but he also managed to capture the flavor of a western in the process. That sort of combination isn’t easy. Renato Arlem‘s artwork fits in nicely, and the result is a book that’s actually better than it should be.
Hal is off in space, so this issue we focus on the Flash, the Atom, and Mera as they serve as the front line against the invading Black Lanterns… a Corps dedicated to consuming the hearts of the living to charge their central power battery… and as the issue begins, the charge is already up to 93 percent.
As members of the Justice League begin to assemble to battle the threat of the Black Lanterns, an entire League of the Dead sets their sights on the living. In the heat of the battle,the mysterious Indigo Tribe makes its appearance, lays out the history of the Light, and sets up Hal Jordan to make a choice that could decide the fate of the universe.
Picking up right where Green Lantern #44 left off, this week we got our hands on Blackest Night #2. The dead are rising across the DC Universe, including many, many old friends who will be more than happy to spread their current state of affairs to their still-living loved ones. While Hal Jordan and Barry Allen face off against the Martian Manhunter in Gotham City, Tempest and Mera find themselves under assault by a contingent of risen Atlaneans, including Tula, Dolphin, and Aquaman himself. The Atom reaches out to the wrong people for a little understanding, and the magic users of the DCU see something horrible happen to one of their own.
And here we go, the main event. Two years of storylines have led up to this point, and yesterday the first issue of Blackest Night hit the stands.


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